Gumroad : Tom Newburry Texturing Realistic Skin for Characters English | Size: 3.1GB Category: CBTS
This is the first of 2 tutorials where I go through my process of creating realistic skin for characters. In this tutorial I will be taking advantage of the fantastic resource, texturing xyz. Here is a link to the website: http://texturing.xyz/ I go through the entire process of using these textures, starting with combining the separate levels of detail into a usable rgb map. I do this in both Photoshop and nuke. I then launch into Mari where I give a quick into to the software and then we begin with projecting on the diffuse maps and then the displacement maps. I also provide a couple of side tutorials which go through my process of creating tile-able textures in photoshop as well as my process of taking the finished displacement maps back into zbrush where we can continue adding details and irregularities. This is a step by step tutorial separated out into 20 chapters. I don't skip any parts of the process and I don't use time lapses at any point.
Sculpting Wrinkles in ZBrush with Cesar Dacol Jr -BB3D English | Size: 864 MB Category: E-book
At some point everyone becomes enamored with surface detailing and wrinkles. In this DVD Cesar Dacol Jr. unlocks the secrets that he uses in the feature film industry. He will navigate you through the processes of internal and external forces that cause wrinkles. You will never look at a wrinkle the same way as you explore compression zones, anchor points, tissue composition and external elements in your design. Wrinkles can be complex and overwhelming, but Cesar will teach you some basic tricks that simplify the thought process behind the rhythmic patterns. You will discover the why, where and how to apply wrinkles convincingly to a sculpture. Even though this model was created in a computer using ZBrush, the methods taught are analog-based and can be easily ported into a traditional sculpture or other 3D applications like MudBox. Instructor for this title: Cesar Dacol Jr
Build and model a Super MARLO runner clone in Unity3D English | Size: 4.2GB Category: CBTs
Do you want to design and build your own 3D game? Even if you have never coded before, with this course you can learn the foundations of making a 3D game. In these tutorials, we will build a SUPER MARLO RUN game in Unity3D - from scratch. This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity for those who have never used it before. This course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity
Converting a Photo into a VR Set in 3ds Max MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 1.11 GB Genre: eLearning | Language: English With millions of VR-ready phones in the marketplace, the need for content is huge. This course will help you produce an immersive 3D VR app using a single 2D image, Photoshop, 3ds Max, and Unity 3D. Software Required: Unity 3D, 3ds Max, Photoshop.